Książka "Central and Eastern European Histories and Heritages in Video Games" już w sprzedaży!

Z przyjemnością informujemy, że w zeszłym tygodniu do sprzedaży trafiła książka "Central and Eastern European Histories and Heritages in Video Games". W gronie redaktorów są dr hab. Michał Mochocki, prof. UG oraz dr Yaraslau I. Kot, który przez kilka miesięcy realizował na Wydziale Historycznym litewski grant SALT.

Adres bibliograficzny: Mochocki, M., Schreiber, P., Majewski, J., & Kot, Y. I. (Eds.). (2025). Central and Eastern European Histories and Heritages in Video Games. Routledge

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This book explores the representations of Central and Eastern European histories in digital games.

Focusing on games that examine a range of national histories and heritages from across Central and Eastern Europe, the volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games – from postcolonialism to identity politics to heritage studies. The book includes chapters on Serbia, Poland, Ukraine, Russia, Belarus, Hungary, Estonia, Slovakia, Czechia, Finland, and (a Western guest with regional connections) Luxembourg. Through the lens of video games, the authors address how nations struggle with the legacies of war, colonialism, and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.

Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.

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Michał Mochocki (PhD, Dr. habil.) works as an associate professor at the Faculty of History, University of Gdansk, Poland, and is the executive editor of the European Historical Game Studies journal. His primary research interests are historical role-playing games, which he examines from the angles of transmedia narratology and heritage studies. He has published a monograph Role-play as a Heritage Practice (Routledge, 2021), edited a special issue of Games and Culture (“Games with History and Heritage”, 17/2022) and a book Heritage, Memory and Identity in Postcolonial Board Games (Routledge, 2024), and co-edited a sibling volume Asian Histories and Heritages in Video Games (Routledge, forthcoming).

Yaraslau I. Kot (PhD, MPsych, LLM) has been a game designer and narrative designer since 1996. He is also a lecturer of Game Development Project at Tallinn University, of Storytelling and Story Design and Game Design at the University of Lower Silesia, SALT Fellow at the University of Gdansk, co-founder of EduHaven, and chair of BelGameDev. He is an associate editor of the European Historical Game Studies journal, an Academic Board member of Homo Ludens journal, and a peer reviewer of Simulation and Gaming.

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Data publikacji: środa, 23. Październik 2024 - 08:37; osoba wprowadzająca: Monika Nagórska Ostatnia zmiana: środa, 23. Październik 2024 - 11:10; osoba wprowadzająca: Monika Nagórska